>MechWarrior 2 uses the joystick in a unique way. Rather than >just reading 'left' or 'right' from the joystick and adding up >values, MW2 turns your torso to the exact coordinates the >joystick transmits (much like using a mouse). > >This technique allows for more precise aiming, and lets you >hold your joystick in position to stay aimed.
Toss me in with the folks who'd like relative positioning when using the joystick. Often while in a fight, I'm circling another mech. As the situation is now, I'm constantly working joystick and keys to keep a bead on the enemy. If joystick positioning were relative, I could put the turret in one spot, then concentrate and turning and firing. If I had to recenter the torso, I'd hit the "recenter torso" key.
Perhaps this can be implemented in the upcoming add-on? It could be designed into the general controller config, or maybe it could be a toggle key in the simulator. (caps lock?)
Chris Taylor
(ref: shaggy)