"Toss me in with the folks who'd like relative positioning"

Tim Morten <tmorten@activision.com> wrote:
>MechWarrior 2 uses the joystick in a unique way.  Rather than 
>just reading 'left' or 'right' from the joystick and adding up 
>values, MW2 turns your torso to the exact coordinates the 
>joystick transmits (much like using a mouse).
>
>This technique allows for more precise aiming, and lets you 
>hold your joystick in position to stay aimed.

Toss me in with the folks who'd like relative positioning when using the joystick. Often while in a fight, I'm circling another mech. As the situation is now, I'm constantly working joystick and keys to keep a bead on the enemy. If joystick positioning were relative, I could put the turret in one spot, then concentrate and turning and firing. If I had to recenter the torso, I'd hit the "recenter torso" key.

Perhaps this can be implemented in the upcoming add-on? It could be designed into the general controller config, or maybe it could be a toggle key in the simulator. (caps lock?)

Chris Taylor

(ref: shaggy)