From shaggy@mv.mv.com Fri Jul 28 09:47:37 EDT 1995
Article: 107180 of comp.sys.ibm.pc.games.action
Newsgroups: comp.sys.ibm.pc.games.action
Path: gt-news!gatech!news.sprintlink.net!mv!mv.mv.com!shaggy
From: shaggy@mv.mv.com (Chris Taylor)
Subject: [MW2] Joystick auto-centering
Message-ID: <DCEs2J.2vx@mv.mv.com>
Nntp-Posting-Host: mv.mv.com
Sender: usenet@mv.mv.com (Paul Hurley)
Organization: Thane's Wish Dragon Slayers, Disinc.
Date: Fri, 28 Jul 1995 04:20:43 GMT
References: <Pine.OSF.3.91.950725144025.18381A-100000@unicorn.it.wsu.edu> <3v3svj$6cs@uwm.edu> <3v46gp$a0g@stratus.skypoint.net> <3v737f$4dl@nnrp2.primenet.com>
Lines: 22
Status: RO

In article <3v737f$4dl@nnrp2.primenet.com>,
Tim Morten  <tmorten@activision.com> wrote:
>MechWarrior 2 uses the joystick in a unique way.  Rather than 
>just reading 'left' or 'right' from the joystick and adding up 
>values, MW2 turns your torso to the exact coordinates the 
>joystick transmits (much like using a mouse).
>
>This technique allows for more precise aiming, and lets you 
>hold your joystick in position to stay aimed.

Toss me in with the folks who'd like relative positioning when using
the joystick. Often while in a fight, I'm circling another mech. As
the situation is now, I'm constantly working joystick and keys to
keep a bead on the enemy. If joystick positioning were relative, I
could put the turret in one spot, then concentrate and turning and
firing. If I had to recenter the torso, I'd hit the "recenter torso"
key.

Perhaps this can be implemented in the upcoming add-on? It could be
designed into the general controller config, or maybe it could be a
toggle key in the simulator. (caps lock?)
 


