"The forced-centering is an arcadish approach to torso control"

A short time ago, at a computer terminal far, far, away, Tim Morten wrote:
>MechWarrior 2 uses the joystick in a unique way.  Rather than 
>just reading 'left' or 'right' from the joystick and adding up 
>values, MW2 turns your torso to the exact coordinates the 
>joystick transmits (much like using a mouse).

Ah, yes this is what I've been calling "auto centering". Is there, by _any_ chance, a way to turn this centering off? So that, it does read the left/right and add the values.

>This technique allows for more precise aiming, and lets you 
>hold your joystick in position to stay aimed.

See, I read it differently. To me, this technique requires more difficult aiming, because it forces me to hold my joystick in position to stay aimed.

I especially tend to have a problem on slopes. I can't easily hold the stick extremely forward or extremely pulled back trying to aim while at the same time move right and left to keep on track.

This may be a personal preference kind of thing, but I feel like the auto-centering is a somewhat more arcadish approach to the torso control, and that having the floating cursor is more precise. I feel very constrained having my torso seemingly being "sucked" back to the center all the time.

I'm very used to the floating cursor from EarthSiege and the VWE centers, and I think others would appreciate the choice also. Could this be provided in the patch/add-on disk? Please?

Will Day

(ref: willdaya)