From yehster@athena.mit.edu Sat Jul 29 18:21:06 EDT 1995 Article: 44 of alt.games.mechwarrior2 Path: caen!sol.ctr.columbia.edu!news.uoregon.edu!classic.iinet.com.au!news.uwa.edu.au!harbinger.cc.monash.edu.au!simtel!agis!gatech!bloom-beacon.mit.edu!senator-bedfellow.mit.edu!yehster From: yehster@athena.mit.edu (Kevin H Yeh) Newsgroups: alt.games.mechwarrior2 Subject: Custom Input Questions...Help from Activision Maybe? Date: 27 Jul 1995 15:45:00 GMT Organization: I need to put my ORGANIZATION here. Lines: 24 Message-ID: <3v8c9s$8jl@senator-bedfellow.MIT.EDU> NNTP-Posting-Host: yakko.mit.edu Status: RO Does anybody know if it's possible to setup the joystick so that moving the stick twists the torso such that pushing it in the desired direction moves it in that direction at a certain speed depending on deflection... Rather than the way it's setup now where the distance >from center is how far the torso is twisted... It's a pain if you want the torso at some fixed angle to hold the Joystick steady at that angle... I kind of want pushing left and right on the stick to be like hitting the left and right keys on the keyboard... A related question... Could someone from Activision post a list of what items can be set in the .map files? And the names for the various keys and buttons and joystick axises. Only managed to setup my rudder pedals the way I wanted (to steer the mech) by editing the input.map file... I couldn't manage to do it with the in game config... Man that thing's difficult to use... Well... Other than the fact that customizing input is a PAIN.... I love this game... (I haven't played Descent over Kali in a while which is loads of fun... can't wait for 8 player MW2 over the internet...) Kevin Yeh yehster@mit.edu