From willday@rom.oit.gatech.edu Sat Oct  5 18:28:42 EDT 1996
Article: 74602 of rec.games.mecha
Path: prism!not-for-mail
From: willday@rom.oit.gatech.edu (Will Day)
Newsgroups: comp.sys.ibm.pc.games.action,rec.games.mecha,alt.games.mechwarrior2
Subject: Re: MW2 - Mercenaries, What's the deal with joystick control?
Date: 5 Oct 1996 18:28:27 -0400
Organization: Georgia Institute of Technology, OIT Tech Support
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Message-ID: <536neb$bug@rom.oit.gatech.edu>
References: <1996Sep30.165542.26968@jarvis.cs.toronto.edu> <3253DDCA.3D6F@nr.infi.net> <5324pi$dna@rom.oit.gatech.edu> <536eph$sfh@global.gc.net>
Reply-To: willday@rom.oit.gatech.edu (Will Day)
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A short time ago, at a computer terminal far, far, away,  wrote:
>willday@rom.oit.gatech.edu (Will Day) wrote:
>>Actually, I'm seriously tempted to see if I can't graft something
>>together with the Mercs tools.  We could probably make do with game shell
>>that will (a) keep track of your merc unit and stats, (b) generate
>>random missions, or choose from a player-contributed collection, (c)
>>negotiate the mission with you.  I see a problem trying to make salvage
>>work, though, as I imagine there's no way to get the sim engine to
>>report back the details of the mission result.
>
>Sounds like what you want is Multiplayer Battletech, currently on
>Genie, or SVGA Multiplayer Battletech, currently on Genie and
>Compuserve.  Check Kesmai's web site for more information.

Actually, I just tried the openbeta of Kesmai's Solaris MPBT last night.
I was fairly impressed.  For one, it did the joystick control _right_,
by not forcing the auto-centering as MW2 does.  I'd forgotten how
satisfying and exhilarating mech combat can be when you have exacting
controls.  I can twist, turn, and backup all while flawlessly targeting
a catapult jumping toward, over, and beyond me.  Sure, it takes a little
more practice to use than MW2's simplistic controls, but the rewards
are immeasurable in terms of flexibility and realism, not to mention
accuracy which _is_ measurably greater.

Of course, I wrote countless posts on the topic of the joystick control
when MW2 first came out, as others did as well.  The response from Tim
and the other Activision posters at the time were almost identical to
the posts we see today in response to criticisms of Mercs' futile salvage
system and forced-retirement.  They're "sorry to hear that it's frustrating
people", and they're "looking at changing it".  Well, apparently last
year they weren't sorry enough, and never got much farther than the looking,
because the forced-centering is no less forced now, a year and two games
later.

I can't reasonably put much stock, then, in Tim and Jack's hopeful
responses.  Of course, I never mind being proved wrong.

===
Will Day <willday@rom.oit.gatech.edu>    ####################################
http://rom.oit.gatech.edu/~willday/      #  Unofficial MW2 Mercenaries FAQ  #
 ..brought to you by Comstar Newsnet..   # http://rom.oit.gatech.edu/mercs/ #
  "All the Fighting, All the Time"       ####################################

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