From: willday@rom.oit.gatech.edu (Will Day)
Newsgroups: comp.sys.ibm.pc.games.action,alt.games.mechwarrior2,rec.games.mecha
Subject: Re: MechWarrior: Mercenaries suppose to be out. Review please?
Date: 3 Oct 1996 23:52:28 -0400
Message-ID: <5321ls$cl0@rom.oit.gatech.edu>
A short time ago, at a computer terminal far, far, away, Joel Weaver wrote:
>>Definitely. You could even make money buy buying mechs and arms on >>central planets, and then selling on back-water planets. It was a very >>well done system. >> >>I wonder where those programmers and designers are now? Maybe we can >>get them hired by FASA Interactive to work on MW3. :-) > >MW 1 was designed by Dynamix. Wouldn't you know, these are the same >guys who made the Earthsiege games! Maybe MW 1 was a fluke, or >perhaps Sierra has been a bad influence (I think the latter is more >likely).
Of course, just because it was Dynamix before and now doesn't mean that any of the same people worked on both games. :)
However, I found my Mechwarrior I manual, and compared names with my Earthsiege manual. It looks like two of the five MW1 team members worked also on Earthsiege: Paul Bowman and Cyrus Kanga.
Given that ES was less deserving a MW1 successor than Mech2, despite the same origins, it could be the original team members that _didn't_ work on ES that made the difference: Damon Slye, Mark Brenneman, and Kobi Miller. I think I've heard Slye's name mentioned in revered terms as the designer of several recent sim games, so perhaps he had a lot to do with it. Who knows.
===
Will Day