From mange@u.washington.edu Thu Oct  3 23:57:11 EDT 1996
Article: 74317 of rec.games.mecha
Path: prism!gt-news!cc.gatech.edu!cssun.mathcs.emory.edu!metro.atlanta.com!newsfeed.internetmci.com!in3.uu.net!news.u.washington.edu!becker2.u.washington.edu!mange
From: Charles Winston <mange@u.washington.edu>
Newsgroups: rec.games.mecha,alt.games.mechwarrior2
Subject: Mercs: Unpassable missions (Hint)
Date: Thu, 3 Oct 1996 09:53:39 -0700
Organization: University of Washington
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Status: RO

	There are two that I have found (so far) and they are passable,
just tricky. 

	Escort the prince:  The only time I played it I personally killed
the prince.  The game acted like he survived, and gave me full
compensation for the mission, and another person verified this result, and
expanded it to 'any' mech can kill the prince.  Just make sure he dies and
you get paid.  It is possible that the new patch will fix this.

	Circling Dropship:  I tried this mission many times and found the
dropship trapped a small way away from nav beta.  Finally I tried a
different strategy, let the Flashman take the first two mechs.  If you
don't fire at them, they won't fire at you.  Go as quickly as possible to
nav Alpha and kill both mechs there (nova?, stormcrow?).  The dropship
should arrive right after the defending mechs go down.  You must kill the
other two mechs quickly (I had an Atlas with 4 PPC's, 4ML's, lots of
heatsinks)

	If you've already passed these, sorry for the wasted space,
otherwise, hope this helps. 

Charles
mange@u.washington.edu



